Remarkable best friends

Graeme Mitchell quote:

To describe best friends. To moments of the wonderment and in-culpability- before anxiety and heartbreak and fucking and what all becomes ubiquitous baggage – to innocence, I guess.
Endless possibilities

Possibly this picture risks being a mediocre stock photograph: something that’d exist almost imperceptibly under the heavy text on the back of a young novelist first and last book, under-developed and hyper-reflexive, a book that will go unread for years at a time at the county library, a book titled “Summer Dreams,” “The Swimmers,” or something as such. Maybe it somehow reconciles this risk though by stepping without perfunctory gimmick into more: To childhood. To brothers. To best friends. To moments of the wonderment and inculpability- before anxiety and heartbreak and fucking and what all becomes ubiquitous baggage – to innocence, I guess.

Scott, Benjamin, Ian, respectively left to right, standing below a railroad bridge on some hot evening that nobody can pin down anymore on a river that manages to run with such stories. They’re probably hungry and tired, and yet completely uncaring of it. They’re relaxed and confident, jesting with the bridge they’d leapt from. And, Christ was it ever high, like 65, no 70 feet (I imagine measured with string and a pair of dangling brass knuckles to weight it). Some other kid broke both his shoulders and arms the week before, another had drowned or so the stories went. Or so the myths were built. We though, unscathed, were drunk on it…I tell you: it was as romantic as hell.

Benjamin was that remarkable best friend you have growing up. The one too tremendous for life who gets the girl but doesn’t care, the one who never got the grades but who was never bothered about it anyhow, the one who knew neither deliberation nor regret. He who stands on the verge of infinite possibilities, an ever awaiting crescendo that is just about to pique but never does. And there he is, gorgeous, laughing, shrugging, mocking everything that is and everything that lays beyond. That naturally cocky, audacity that lights fields on fires and evades punishment and injury through some unknown force. Then, Scott, on the left, my younger brother, looks up in what is I think an unlikely contemplation and is more likely some motion tied to a snide and shocking vulgarity. The long scar on his shoulder represents the many: he was small, pretty, agile, and absolutely without fear. I think he did a double gainer off the bridge that day. Leaping out and falling through the center of the bridges skeleton, past 15 feet of steel, then into the open air, and finally into the still water, only the baited breaths of us looking on disturbing the air, and the sounds of our hands tightly gripping to the sun warmed rust. He who you may catch now with a waitress in a dirty restroom out back, the guy who got in more fights in a year than most people will see in their life: not even fights as much wild brawls that were more tests of recklessness than anything personal. Then, on the right, Ian. You can’t see much of him, but this is fitting. There is only his curly blonde hair, then his discerning feature, and his natural quietude as he looks on. He is the youngest brother. The quiet one. The one with immense intellect and character that is almost wasted on a world that he doesn’t quite play into. He is looking to Ben, probably for clues… I can’t remember if Ian even jumped that day, or if ever. Not that it would have mattered. He never needed too. The energy was vicarious. Nobody cared. Really, I’m not sure if Ian could even swim. It’s likely he would just wade by the bank, hanging to the rocks, keeping conversation with us by yelling over his shoulder up to the bridge…

It’s possible that all this is fiction, just bits of imagined and hoped histories. But there’s the impression. The self-consciousness of age can’t infringe on that. They all may have ran the road to mediocrity, developed drug habits, got old and ruined overnight, moved away to not be heard from again…but somehow past any possible prejudices there’s still this moment, this glimpse, this hopeful impression burned deep into the image, past the silver into some unknown construct of the film. I hope, just maybe, this can affect some sort of sympathy: you know, some sort of profundity that shows what a picture can become.

Photo: © Graeme Mitchell 2006

Not The Users Fault

Open-source software needs better user-interface design in order to take over the world. Jono at Mozilla Labs discusses his 10 favorite issues with UI design.

This one calls for a good laugh “Is UI design marketing?”

The qualities of software that make for a good advertisement or computer-store demo are not the same qualities that make software usable and pleasant to work with long-term, day-in day-out. Often these qualities are opposites.

We should be grateful for decent well-designed software that is not only elegant but a blend of intuitive and easy to remember. It is so often not the case.

Word to the wise

“Just to clarify, because it’s better to look stupid by asking, than be stupid by not.”

I thought that seemed to be whole appropriate to make such an honest remark.

Russell and Hazel

Simple, well designed products for everyday office and home use. We use them in our office and I think you should too. Impeccable company, eco-friendly (and nicely done) USA manufactured. Check them out.

Haunted Heathman

The former ‘Friends’ actress, who is starring alongside Woody Harrelson and Steve Zahn in romantic comedy Management, has reportedly been left terrified by supernatural goings on at Portland’s exclusive The Heathman Hotel.

A source said: “The Heathman Hotel is prone to eerie goings on, including broken glass, moving furniture, ghostly apparitions and loud screams. One guest who left his room clean returned to find towels and glasses had been used and moved.

“According to local legend, room 703 is haunted by the restless spirit of a former guest who reputedly fell to his death from this room. Jennifer has been given a $1,200 a night suite two floors above the haunted room. Guests staying in rooms 803 and 1003 have also reported mysterious phenomena.

The Heathman Hotel’s general manager Chris Erickson doesn’t deny it is haunted, but insists the hotel’s ghosts are friendly to guests. Erickson told America’s OK! magazine: “We don’t charge extra for ghost rooms. But we like to think of our spirits as a little bit friendlier and maybe just a little mischievous.”

The beauty of genius

Okay, give her a simple question: Did South Africa score a goal after extra time? Yes/No or give me a bizarre answer for 2 extra points. Poor girl — that’s a very public humdinger. Let’s be honest, we’ve all lost our train of thought at one time or another. Miss South Carolina admitted her “momentarily lapse of reason” the next day on breakfast television. She even laughed about it– and all of us can laugh too. But don’t forget the lesson: simple answers, always. Original story read on The Times.

Tonky

This design shop TONKY makes wall stickers for bedrooms, and adult rooms too! Several quirky animal characters (squid, cow, pirana) hoping to brighten up any interior. If you confess to liking ‘fun/odd stuff for kids’ that has a hint of dark ironic humour, you’ll appreciate this vibe.

Tonky Design Logo

UK Suck Design

Two London based product designers have learnt to be adaptive and figure out way to get products out of the door. They describe the story, about humble beginnings from a basement in North London. Suck UK is a highly awarded and respected source of inventive and often inspiring products.

Logo

SUCK UK produce furniture, lighting, interior products and accessories. Design is mostly by Sam and Jude or selected by them from some of the best designers around the world.

The story … IN THE BEGINNING… we started out doing stuff for other people. One off eclectic projects attracted commissions from architects and other designers. The idea to produce actual commercial products came from working on low budget film, TV, and interior jobs (but mainly from the gaps between the jobs). SUCK (the brand) was established in late 1999 from humble beginnings working on a kitchen floor in a bedsit in North London. We worked on our own concepts making stuff that we liked for no-one in particular: products with Glamour and pure industrial forms, off-the-wall and unnecessary functionality, things to grab your attention without resorting to kitsch or parody. We used materials that we knew about and experimented with ones we didnt. We obsessed about processes and materials, always working towards elegant (Cheap) production solutions. Working in this cramped environment with no outside support made learning hard and fast. We worked (unfortunately for the neighbours) through the night and filled our days with dead-end jobs to buy materials and pay the phone bill. Money was unbelievably tight and a unique ability to utilise our surroundings and whatever tools we could get became a way of life. With trial and error we learned to cannibalise existing products, combine materials in new ways and to scrounge professional expertise as often as possible. It was fast becoming evident that our makeshift studio was completely inappropriate, kitchens are no place for sheet metal fabrication, sticky chemicals and spray paint. Our flat-mates decided enough was enough and they wanted their home back. New premises were required and with no money the solution came in the form of an empty room in a squatted embassy building in Primrose Hill. The only room without boards at the windows became our studio and a nearby phone-box the office. It was damp, dark and smelt but there was lots of room to experiment in. It was at this time that we really started to develop our products, banging together prototypes with whatever materials were at hand and attempting some sort of small-scale manufacture. Now SUCK really started making progress and developing some sort of a direction. We were working on stuff that wouldnt look out of place in Londons clubs and galleries but we wanted to get this into peoples houses… Production was set back by an unexpected eviction late one night. Most of our old equipment was lost as we scrabbled around on the floor gathering up our stuff with bemused police officers looking on in disbelief. We made it out with our prototypes intact and the determination and confidence to quit our day jobs and put all our energy into developing the brand. Two moves later and we are now based in a East End studio like proper designers. No sooner than the dust has settled and we are planning a permanent exhibition space… We refuse to restrict ourselves to any one material or technique. Each of our products is different from the next and as we discover different ways of working and new materials we incorporate these into new products. SUCK is not a craft based company, we design based on our knowledge of how, why, where and what is possible. We work closely with specialist manufacturers in many fields so we get the benefit of years of manufacturing expertise without having to physically learn the craft. As time passes a more recognisable SUCK Style is emerging and we are already ditching some of the earlier products which helped launch the company as we introduce newer ideas. Our stuff is attracting a lot of attention from the public as well as the press. We have appeared in the usual interior mags and Sunday supplements. We have even represented the face of “contemporary design” on the BBC. Public reaction to our products was fantastic when we launched at Mode in June 2000 (we kept it quiet that everything at the show was only at the prototype stage and nobody seemed to notice!). We have been presented an award for ‘Most Innovative New Product’ by Terence Conran (It took another ten months before The Conran Shop itself agreed to stock our stuff) and Best ‘In Show at MODE’. We are now represented in all the big ‘name’ department stores as well as loads of indie shops (who supported us from early on). We are never content however, and the next few months will see us release some of the best new products to come out of the UK in a long time… SUCK UK is products designed by Sam and Jude Central Saint Martins 96 (BA Product Design)

Architects Ray Kappe & Shigeru Ban

The folks over the LivingHomes, talking about the 46 week process for a prefab house:

LivingHome

Venturing into the process of bringing your dream LivingHome to life, you may wonder, “Will this is hard, complicated, a pain in my Eames-loving rear?” Correct answer: No, because we’ll be there to work with you and guide you through every step along the way. Unlike the frustrations often associated with building a traditional custom home, we’ve designed a process to ensure a comfortable, predictable experience, an experience in which we are partners — from personalizing architectural design to choosing your favourite fixtures.

The following sections discuss a step-by-step roadmap of the entire LivingHomes purchase process — from evaluating the suitability of the land you select to that moment when the finish crew has gone and it’s just you, your favourite chair, an expansive view, and the great sense of space that pervades your LivingHome.

Halitosis be damned

Mint is an extensible, self-hosted web site analytics program. Its interface is an exercise in simplicity. Visits, referrers, popular pages and searches can all be taken in at a glance on Mint’s flexible dashboard. But today this lovely PHP program wiped out the database for the last 12 months. Now we are figuring out how to magically restore it all.

Ecospace Prefab Garden Studios

Treehugger (2006) explains:
They are available in modular or “bespoke”, built from sustainable timber and sit on an adjustable bearing shoe that minimizes site disturbance. We also like the green roof: “A planted green roof system is used which was developed in Germany over 25 years ago. The green roof is ecologically sound and aesthetically reduces visual impact of the studio. It is a low maintenance roof with plants well suited to cope with a full range of conditions. Species include mosses, succulents, herbaceous plants and grasses. The Bauder green roof has a high insulation performance.”

EcoSpace UK

The best seat in the house

Walking a mile in another person’s shoes may be the best way to understand the emotions, perceptions, and motivations of an individual; however, in a recent study appearing in the December 2006 issue of Psychological Science, it is reported that those in power are often unable to take such a journey.

Galinsky and colleagues also found that power leads individuals to anchor too heavily on their own vantage point, thus leaving them unable to adjust to another person’s perspective and decreases one’s ability to correctly interpret emotion.

Galinsky says that this research has “wide-ranging implications, from business to politics.”

For example, “Presidents who preside over a divided government (and thus have reduced power) might be psychologically predisposed to consider alternative viewpoints more readily than those that preside over unified governments.”

Galinsky also adds that a key is to somehow make perspective-taking part and parcel of power, “The springboard of power combined with perspective-taking may be a particularly constructive force.” Science Daily article